Gaming

Larian founder responds to debate over Baldur's Gate 3 'raising the bar' for RPGs: 'this is videogames, standards just … – PC Gamer


Baldur’s Gate 3 is an exceptional game: a grognardy CRPG with complex and barely-explained D&D rules and a massive mainstream success, even before its console releases. With Diablo 4’s always-online grind providing the perfect contrast, it’s come across to some as a victory over malignant modern videogame trends: Where other companies build cosmetics stores and battle passes, Larian has succeeded through good old fashioned respect for its players, or so goes some popular posts and articles. A handful of game developers, meanwhile, have cautioned against oversimplifying the lesson, arguing that Baldur’s Gate 3 is an anomaly that even big studios won’t be able to replicate. Online arguing ensued.

In an interview with PC Gamer earlier this week, Larian founder Swen Vincke weighed in on the debate, which he finds somewhat perplexing. It’s a given that not any studio could make Baldur’s Gate 3, he said, but he questions the importance of videogame “standards,” which he says “die every day” as new ideas emerge and old one are reinvented. 





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